EnumerableExtensions.cs
using System.Collections.Generic;
using System;
using System.Linq;
namespace Facepunch.BombRoyale;
public static class EnumerableExtensions
{
public static IEnumerable<T> Shuffle<T>( this IEnumerable<T> source )
{
return source.Shuffle( new Random() );
}
public static IEnumerable<T> Shuffle<T>( this IEnumerable<T> source, Random rng )
{
if ( source == null ) throw new ArgumentNullException( nameof( source ) );
if ( rng == null ) throw new ArgumentNullException( nameof( rng ) );
return source.ShuffleIterator( rng );
}
private static IEnumerable<T> ShuffleIterator<T>( this IEnumerable<T> source, Random rng )
{
var buffer = source.ToList();
for ( int i = 0; i < buffer.Count; i++ )
{
int j = rng.Next( i, buffer.Count );
yield return buffer[j];
buffer[j] = buffer[i];
}
}
}