pickups/SuperBomb.cs
namespace Facepunch.BombRoyale;
[PickupChance( 0.25f )]
public class SuperBomb : Pickup
{
public override string PickupSound => "pickup.good";
public override string Icon => "textures/superbomb.png";
public override Color Color => Color.Yellow;
protected override bool OnPickup( Player player )
{
if ( player.HasSuperBomb )
return false;
Chat.AddPlayerEvent( "pickup", Network.Owner.DisplayName, player.GetTeamColor(), $"has picked up a Super Bomb!" );
player.HasSuperBomb = true;
return true;
}
}