🎮 Game

Arcade platformer where you play a chicken, collect corn, tofu, and watermelons, avoid hazards, and reach level exits while music plays and scores and times feed leaderboards. The project wires up movement and jump logic, triggers for pickups and death, save/load of simple player data, scene transitions from Razor UI menus, and leaderboard/Achievement calls through Sandbox.Services. Background music and a simple follow camera round it out.