Player/Economy/AccountBounty.cs
namespace PlanetMeat;
[Group( "Planet Meat - Player" ), Title( "Account Bounty" ), Icon( "new_label" )]
public sealed class AccountBounty : Component
{
[Property] private string AccountIdent { get; set; } = "";
private Bank.Account Account => Bank.Current.GetAccount( AccountIdent );
private ValueAggregator<float> Aggregator => Account?.AggregateBounty;
public void ContributeBounty( float amount )
{
Aggregator?.SetContribution( this, amount );
}
public float GetBountyWithout()
{
return Aggregator?.Without( this ) ?? 0.0f;
}
protected override void OnDestroy()
{
base.OnDestroy();
Aggregator?.RemoveContribution( this );
}
}