Spending/Upgrades/AutoWeapon/MultishotDamageUpgrade.cs
namespace PlanetMeat;

[Title( "Multishot Upgrade - Damage" )]
public sealed class MultishotDamageUpgrade : PercentageAggregateUpgrade<AutoWeapon>
{
	protected override ValueAggregator<float> FindAggregate => TargetComponent?.AggregateMultishotDamage;
}