namespace PlanetMeat;
[Group( "Planet Meat - Units" ), Title( "Fail on Killed" ), Icon( "grade" )]
public sealed class FailOnKilled : Component, ITargetableListener
{
public static Targetable VitalTarget { get; private set; }
protected override void OnStart()
{
base.OnStart();
VitalTarget = Components.Get<Targetable>();
}
public void OnKilled() => Agenda.Current.OnDefenseFailed();
}