namespace PlanetMeat;
[Title( "Multishot Upgrade - Amount" )]
public sealed class MultishotAmountUpgrade : IntAggregateUpgrade<AutoWeapon>
{
protected override ValueAggregator<int> FindAggregate => TargetComponent?.AggregateMultishotAmount;
protected override void OnRankChanged()
{
base.OnRankChanged();
TargetComponent?.ApplyMultishotAmount();
}
}