Spending/Upgrades/Lifesteal/LifestealKillRateUpgrade.cs
namespace PlanetMeat;

[Title( "Lifesteal Upgrade - Kill Rate" )]
public sealed class LifestealKillRateUpgrade : PercentageAggregateUpgrade<Lifesteal>
{
	protected override ValueAggregator<float> FindAggregate => TargetComponent?.AggregateKillHealRate;
}