A Lichess client library for s&box that lets a game seek matches, stream events, make moves, and read Lichess data like puzzles, users, teams, and games. It wraps Sandbox.Http with a rate limit controller, NDJSON stream readers, and many POCO models, plus helpers for live game sessions and simple smoke tests.
An editor extension that adds a menu item under Editor > LichessNET Port. Selecting it opens a dialog via EditorUtility.DisplayDialog. It is a small helper for LichessNET tooling entry points in the editor.
Unit test project for the LichessNET Sbox Edition library. It validates PGN and principal variation parsing, client argument checks for cloud evaluation, and gameplay queue/session flow using fake clients and streams. It also initializes Sandbox.TestAppSystem for the test run and smoke tests a simple Scene and GameObject setup.