Code/Entities/Game/Variant.cs

Simple data model for a Lichess game variant. It defines a Variant class with two string properties, Key and Name.

#nullable enable annotations

namespace LichessNET.Entities.Game;

/// <summary>
/// Represents a variant of a chess game in Lichess.
/// </summary>
public class Variant
{
    public string Key { get; set; }
    public string Name { get; set; }
}