.obj/__compiler_extra.cs

Compiler-generated assembly metadata and global usings file for the Game project. It declares global using directives and several assembly attributes like AddonTitle, Ident, engine version, target framework and compile time.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "LichessNET Port" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "lichessnetport" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "brycpt" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "brycpt.lichessnetport" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-11T04:41:53.9376118Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]