Entities/Game/TimeControl.cs

Simple data model for a game's time control. Holds Type, Limit, Increment and Show properties likely mapping Lichess time control fields.

#nullable enable annotations

namespace LichessNET.Entities.Game;

public class TimeControl
{
    public string Type { get; set; }
    public int Limit { get; set; }
    public int Increment { get; set; }
    public string Show { get; set; }
}