A simple DTO representing a game's time control. It holds the time control type, total time limit, per-move increment, and a display string.
#nullable enable annotations
namespace LichessNET.Entities.Game;
public class TimeControl
{
public string Type { get; set; }
public int Limit { get; set; }
public int Increment { get; set; }
public string Show { get; set; }
}