Simple data model for a game's time control. Holds Type, Limit, Increment and Show properties likely mapping Lichess time control fields.
#nullable enable annotations
namespace LichessNET.Entities.Game;
public class TimeControl
{
public string Type { get; set; }
public int Limit { get; set; }
public int Increment { get; set; }
public string Show { get; set; }
}