Code/Entities/Stats/Performance/Stat.cs

Model class for a player's performance stat in the LichessNET project. It declares properties for performance type, highest/lowest ratings, best/worst game aggregates, counts, streaks and the user id.

#nullable enable annotations

namespace LichessNET.Entities.Account.Performance;

public class Stat
{
    public PerfType PerfType { get; set; }
    public Highest Lowest { get; set; }
    public Highest Highest { get; set; }
    public BestWins BestWins { get; set; }
    public WorstLosses WorstLosses { get; set; }
    public Count Count { get; set; }
    public ResultStreak ResultStreak { get; set; }
    public UserId UserId { get; set; }
    public PlayStreak PlayStreak { get; set; }
}