Data model for a chess move parsed from PGN. It stores game id, move number, side (white/black), algebraic notation, clock time, and an engine evaluation score.
#nullable enable annotations
namespace LichessNET.Entities.Game;
/// <summary>
/// A move in a chess game, read from a PGN file.
/// </summary>
public class Move
{
public string GameID { get; set; }
public int MoveNumber { get; set; }
public bool IsWhite { get; set; }
public string Notation { get; set; }
public TimeSpan Clock { get; set; }
public float Evaluation { get; set; }
}