Returns all known SceneCamera
instances. This list may include cameras that are no longer active but have not yet been garbage collected.
Returns all known SceneCamera
instances. This list may include cameras that are no longer active but have not yet been garbage collected.
To retrieve all scene cameras currently known to the editor, use the GetSceneCameras
method. This can be useful for iterating over cameras to perform operations such as updating settings or rendering views.
// Example usage of GetSceneCameras Sandbox.SceneCamera[] cameras = Editor.EditorUtility.GetSceneCameras(); foreach (var camera in cameras) { // Perform operations with each camera if (camera != null) { // Example: Print camera name Log.Info($"Camera: {camera.Name}"); } }