A tiny compatibility shim implementing ICommandServices that always returns null for any requested service. It signals unavailable game services in a fixture environment.
using SboxSuperuser;
namespace SuperuserCompatibilityLab.Engine.Commands;
internal sealed class EmptyCommandServices : ICommandServices
{
/// <summary>Reports game capabilities unavailable in the compatibility fixture.</summary>
public T GetService<T>() where T : class => null;
}