.obj/__compiler_extra.cs

Compiler-generated assembly attributes and global using directives for the Game project, setting addon metadata (title, ident, org), target framework, versioning and compile time information.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Shader Graph Plus" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "shadergraphplus" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "quack" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "quack.shadergraphplus" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-16T01:07:05.1620982Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.112.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.112.0")]