Editor/ShaderGraphPlus/ShaderGraphPlusEditorMenus.cs
using Editor;
using MaterialDesign;
using ShaderGraphPlus.Internal;

namespace ShaderGraphPlus;

internal static class ShaderGraphPlusEditorMenus
{
	/*
	[Menu( "Editor", "Shader Graph Plus/Example Editor Menu" )]
	public static void ExampleEditorMenu()
	{
		Log.Info( "ExampleEditorMenu called!" );
	}
	*/
}