Editor/ShaderGraphPlus/Compiler/Templates/ShaderTemplate.SupportInfo.cs
namespace ShaderGraphPlus;
public static partial class ShaderTemplate
{
public const string SupportsOpaqueBlend = "SupportsOpaqueBlend";
public const string SupportsMaskedBlend = "SupportsMaskedBlend";
public const string SupportsTranslucentBlend = "SupportsTranslucentBlend";
public const string SupportsLitShading = "SupportsLitShading";
public const string SupportsUnlitShading = "SupportsUnlitShading";
public const string SupportsRenderFaceFront = "SupportsRenderFaceFront";
public const string SupportsRenderFaceBack = "SupportsRenderFaceBack";
public const string SupportsRenderFaceBoth = "SupportsRenderFaceBoth";
/// <summary>
/// Supports all 3 render face modes.
/// </summary>
public const string SupportsAllRenderFace = "SupportsAllRenderFace";
}