.obj/__compiler_extra.cs

Auto-generated compiler extra file for the Game project. Declares global using directives and assembly metadata like addon and engine version, target framework, and build timestamps.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "goo" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "goo" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "xaz" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "xaz.goo" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-22T00:31:33.4479875Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.156.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.156.0")]