using Sandbox.UI;
namespace Goo;
// Factories for full-bleed HUD/overlay roots (absolute, full-screen, Column, pointer-events off).
public static class Hud
{
public static Container Overlay() => new()
{
Position = PositionMode.Absolute,
Top = 0,
Left = 0,
Width = Length.Percent( 100 ),
Height = Length.Percent( 100 ),
FlexDirection = FlexDirection.Column,
PointerEvents = PointerEvents.None,
};
}