Auto-generated compiler metadata file for the Game project. Declares global usings and assembly attributes like addon title, identifiers, engine version, target framework, and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Vehicle Prototyping" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "vehicle_prototyping" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "fieldguide" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "fieldguide.vehicle_prototyping" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-17T22:30:41.1498804Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.111.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.111.0")]