Description
The TryLoadResource
method attempts to load an asset as a resource of a specified type. It is a generic method that returns a boolean indicating whether the operation was successful. The method outputs the loaded resource through an out
parameter.
Usage
To use the TryLoadResource
method, you need to specify the type of resource you expect to load. The method will attempt to load the asset as this type and return true
if successful, or false
if it fails. The loaded resource will be available through the out
parameter.
Example
// Example usage of TryLoadResource
Editor.Asset asset = GetAsset(); // Assume GetAsset() retrieves an asset
MyResourceType resource;
bool success = asset.TryLoadResource(out resource);
if (success)
{
// Use the loaded resource
ProcessResource(resource);
}
else
{
// Handle the failure to load the resource
HandleLoadFailure();
}