Tech Jam
Lets get weird
Finished
12/16/2024 - 1/20/2025
Shape Sim
£2,500
Best Destruction
The most satisfying, impressive, and interactive destruction
Terrain Generation Tool
£2,500
Best Tool
The most helpful, efficient, or innovative tool - can be editor or game based
Rope Physics Demo
£2,500
Best Simulation
Simulating believable simulations and behaviours
Atmokinetic
£2,500
Best Weather
The most immersive, convincing, and dynamic weather
SURREAL
£2,500
Best Least
Does the most with the least, excelling in simplicity or minimalism
Point and Click Adventure Demo
£2,500
Best Style
Stands out with a distinctive, cohesive aesthetic and vibe
Procedural Biomes Tool
£2,500
Best Procedural
Uses procedural generation in the most clever and impactful way
Underwater Demo
£2,500
Best Realism
Has the most true-to-life visuals, physics, or overall authenticity
Ghoul Grounds - Multiplayer
£2,500
Best Satisfaction
Leaves us feeling most fulfilled and rewarded by our actions
Neverspace
£2,500
Best Unexpected
We did not expect that

Tech Jam Entries

Some entries might not be public yet, so they won't show here unless you're a member of that organization.

Unplayed

Wave-based zombie survival game with a unique style inspired by Ed-Edd-n-Eddy and crappy MS-Paint doodles.
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Updated 6 days ago
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Immersive sim roleplay life simulator. Play both alone and together!
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Updated 5 hours ago
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Descend into the abyss as a company diver living in an unfortunate world.
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Updated 7 months ago
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An RTS auto battler where you use an army of AI drones to push back against an increasingly difficult enemy onslaught.
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Updated 3 months ago
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A 2d physics sandbox shape game with destruction
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Updated 21 days ago
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A small destruction tech-demo minigame made for Tech Jam 1
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Updated one year ago
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Nodebox is a reimagining of Wiremod gates from Garry's Mod made in S&Box (There's a library, go find it)
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Updated one year ago
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a fast-paced vr microgame frenzy where you race the clock, complete wacky tasks, and chill in a playroom with an rc car! 🎮🔥
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Updated one month ago
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Updated one year ago
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Lua 5.4 in s&box. Also available as a library!
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Updated one year ago
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A slow 5 min walkthrough on a few concepts I tried to create more creative NPCs. This is meant to be more of an inspiration tool
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Updated one year ago
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Generate Height/Splat Maps within the editor!
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Updated one year ago
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Add coolness to your character!
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Updated one year ago
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Explore real world maps in S&Box.
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Updated one year ago
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Explosive Area Sbox is a facility for testing out explosives on the enviroment.
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Updated one year ago
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The Environment Query System (EQS) is a feature for NavMesh - Agent that is used to collect data from the environment.
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Updated 11 months ago
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Tech Jam Entry - virtual creatures
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Updated 11 months ago
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This is the game version of a library to help s&box developers make roll ball games like Marble Blast or Super Monkey Ball!
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Updated one year ago
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Escape from weird looking room, which seems to never end and loop.
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Updated one year ago
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You know the password but the lock only accepts Brainfuck code
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Updated 9 months ago
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Editor support for Ink, a narrative scripting language for games, with examples
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Updated one year ago
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Voxel fire I made in my 2 weeks off from work
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Updated one year ago
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a shrimple and abstract voxel library
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Updated 9 months ago
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Fly around an island as a butterfly and change game variables in-game
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Updated 11 months ago
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A bunker map with cool particles . Load it in sandbox classic
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Updated 9 months ago
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Hit blocks with lightsabers to the beat of your favorite songs downloaded from beatsaver.com!
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Updated 11 months ago
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Simple UI Editor / Preview
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Updated one year ago
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Customizable dynamic crosshair for First Person and Top-Down games
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Updated one year ago
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A high fidelity rendition of a New York street.
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Updated 11 months ago
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A simple tool to generate assets randomly in a uniform fashion
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Updated one year ago
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A prototype inspired by Data Tables from Unreal Engine
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Updated one year ago
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a realisticish looking procedural ocean
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Updated one year ago
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A set of post-process shaders which simulate various realistic lens and image effects.
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Updated 4 months ago
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simple stylized grid map (Better play in Sandbox classic not walker)
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Updated one year ago
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Dress up terry quickly!
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Updated 2 months ago
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a implementation of the wave function collapse to create procedural cities.
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Updated one year ago
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Editor library to generate Git commit change logs
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Updated one year ago
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It's just a basic showcase of UI effects that games will typically use or build from. Some designs I couldn't manage to make.
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Updated one year ago
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Spawns windows that will verbally harrass you
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Updated one year ago
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Import .rbxl files from roblox (Read README.md)
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Updated one year ago
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Updated one year ago
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Minimalist, HL2DM style map created to be used in your games!
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Updated one year ago
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Tool for procedural terrain generation
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Updated one year ago
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Experience the chaos of a fully dynamic tornado that pulls, spins, and launches everything in its path.
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Updated one year ago
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A Portal inspired Deathmatch map.
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Updated one month ago
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A simple way to interact with gameobjects
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Updated one year ago
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Shell texturing is a technique for efficiently rendering things like fur and grass.
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Updated one year ago
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An AI framework for making shooter bots
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Updated one year ago
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Gun that splits things. left click shoot, right click bomb. Very early test version.
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Updated one year ago
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A set of classes and components to juice up procedural animations! Try the demo scene!
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Updated one year ago
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Updated 7 months ago
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A simple extension of the rect editor that allows you to export grayscale templates of rect files for use in external programs
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Updated one year ago
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A library that adds ui utility components, made in one day and not finished
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Updated one year ago
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Make Garry Proud.
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Updated one year ago
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Updated one year ago
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Updated one year ago
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A pseudo procedurally generated footrace for you and your friends to traverse!
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Updated one year ago
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Testing grounds for stuff.
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Updated one year ago
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