Tech Jam
Lets get weird
Closes in 2 days
12/16/2024 - 1/20/2025
🤕
£2,500
Best Destruction
The most satisfying, impressive, and interactive destruction
🔨
£2,500
Best Tool
The most helpful, efficient, or innovative tool - can be editor or game based
🧪
£2,500
Best Simulation
Simulating believable simulations and behaviours
🌦️
£2,500
Best Weather
The most immersive, convincing, and dynamic weather
🌱
£2,500
Best Least
Does the most with the least, excelling in simplicity or minimalism
💄
£2,500
Best Style
Stands out with a distinctive, cohesive aesthetic and vibe
🎛️
£2,500
Best Procedural
Uses procedural generation in the most clever and impactful way
🌎
£2,500
Best Realism
Has the most true-to-life visuals, physics, or overall authenticity
😌
£2,500
Best Satisfaction
Leaves us feeling most fulfilled and rewarded by our actions
🦆
£2,500
Best Unexpected
We did not expect that

Tech Jam Entries

Some entries might not be public yet, so they won't show here unless you're a member of that organization.

Unplayed

A short puzzle-ish game, featuring mechanics that bend the rules of physics.
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Updated 10 days ago
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A simple ruler. Snaps to the grid aswell as having a Metric option. Hold CTRL to disable Grid Snap.
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Updated 18 days ago
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A small destruction tech-demo minigame made for Tech Jam 1
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Updated 6 days ago
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Immersive sim thing
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Updated 10 hours ago
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Descend into the abyss as a company diver living in an unfortunate world.
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Updated 6 hours ago
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The Environment Query System (EQS) is a feature for NavMesh - Agent that is used to collect data from the environment.
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Updated yesterday
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A simulation of a square tiling of a hyperbolic plane
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Updated 3 days ago
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Generate Height/Splat Maps within the editor!
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Updated 6 days ago
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Includes BOIDS.
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Updated yesterday
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a 1/4th scale simulation of the solar system in s&box.
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Updated yesterday
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2D sandbox game
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Updated 2 days ago
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Editor support for Ink, a narrative scripting language for games, with examples
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Updated 19 days ago
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A multiplayer wiring sandbox
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Updated 4 days ago
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Hit blocks with lightsabers to the beat of your favorite songs downloaded from beatsaver.com!
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Updated 21 days ago
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Paint natural landscapes onto terrain quickly and easily.
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Updated 2 days ago
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Realtime Fire Simulation with Simple Wind Support.
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Updated 2 days ago
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Components & utilities to build immersive sim games a-la Deus Ex or System Shock.
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Updated 3 days ago
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A high fidelity rendition of a New York street.
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Updated 2 days ago
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"Based on what" you might say, based on SCIENCE and COMPUTE SHADERS you dipsh*t.
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Updated yesterday
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Day night cycle system using directional lighting and custom skybox shaders
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Updated yesterday
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Showcase for a dynamic snow implementation using the terrain component
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Updated 4 hours ago
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A simple tool to generate assets randomly in a uniform fashion
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Updated 2 days ago
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A prototype inspired by Data Tables from Unreal Engine
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Updated 3 days ago
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Voxel fire I made in my 2 weeks off from work
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Updated 9 days ago
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Make Garry Proud.
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Updated 16 days ago
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Customizable dynamic crosshair for First Person and Top-Down games
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Updated 9 hours ago
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A bunker map with cool particles . Load it in sandbox classic
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Updated 14 hours ago
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Escape from weird looking room, which seems to never end and loop.
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Updated yesterday
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Verlet rope and cloth sim, plus mesh distance field generator
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Updated 2 days ago
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Updated 6 days ago
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Updated 11 days ago
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A Portal inspired Deathmatch map.
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Updated 13 days ago
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Updated 11 minutes ago
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A collection of visual effects and mechanics made to closely resemble the prerendered graphics of Riven (the sequel to Myst)
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Updated 4 hours ago
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Tool for procedural terrain generation
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Updated 12 hours ago
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Spawns windows that will verbally harrass you
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Updated yesterday
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Import .rbxl files from roblox (Read README.md)
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Updated yesterday
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a implementation of the wave function collapse to create procedural cities.
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Updated an hour ago
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It's just a basic showcase of UI effects that games will typically use or build from. Some designs I couldn't manage to make.
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Updated 2 hours ago
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[WIP] A procedurally generated looter roguelike in a futuristic setting.
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Updated 7 days ago
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A set of classes and components to juice up procedural animations! Try the demo scene!
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Updated 50 minutes ago
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A set of post-process shaders which simulate various realistic lens and image effects.
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Updated 15 hours ago
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Updated 2 days ago
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Simple hook system to allow for custom events.
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Updated 11 days ago
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Updated 17 hours ago
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Welcome to Paradise. Real world maps in S&Box.
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Updated yesterday
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Testing grounds for stuff.
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Updated 27 days ago
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