.obj/__compiler_extra.cs

Auto-generated compiler helper file that sets global using directives and assembly metadata attributes for the Game project, including addon ident, org, compile time and engine version. It also sets target framework and assembly version information.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "ss2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "ss2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "facepunch" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "facepunch.ss2" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "6/12/2026 11:56:54 PM" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "25" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.113.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.113.0")]