ui/richtext/RichTextFireDamage.cs

A commented-out RichText panel definition for showing a player's fire damage stat in UI. It would set an icon, color, and display the PlayerStat.FireDamage value formatted to one decimal, but the entire class is disabled by comments.

Rough Code
//[RichTextPanel( @"\b[Ff]ire ([Dd]amage|[Dd][Mm][Gg])\b" )]
//public class RichTextFireDamage : RichTextBase
//{
//	//public override string Icon => "local_fire_department";
//	public override Color Color => Color.Orange;
//	public override RichTextStatEntry[] Stats => [
//		new(PlayerStat.FireDamage, StatFormat.Decimals1)
//	];
//}