ui/richtext/bases/RichTextStatEntry.cs

Simple data holder class for a rich text stat entry. It stores a PlayerStat enum/value and a StatFormat, and exposes them via get/set properties with a constructor to initialize them.

public class RichTextStatEntry
{
	public PlayerStat Stat { get; set; }
	public StatFormat Format { get; set; }

	public RichTextStatEntry( PlayerStat stat, StatFormat format )
	{
		Stat = stat;
		Format = format;
	}
}