Compiler-generated assembly metadata file for the Game project. It sets global usings and several assembly attributes like AddonTitle, AddonIdent, OrgIdent, engine version, target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Sandbox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "sandbox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "facepunch" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "facepunch.sandbox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-20T08:59:10.0657028Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.117.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.117.0")]