namespace Sandbox;
public interface IDefinitionResource
{
public string Title { get; set; }
public string Description { get; set; }
}
public static class EngineAdditions
{
extension( GameObject go )
{
public GameObject FindNetworkRoot()
{
if ( !go.IsValid() ) return null;
if ( go.NetworkMode == NetworkMode.Object ) return go;
return go.Parent?.FindNetworkRoot();
}
}
}