@using Sandbox;
@using Sandbox.UI;
@namespace Sandbox
@inherits Panel
<root class="pickup">
<label class="amount">+@Notice.Amount</label>
<label class="name">@Notice.Type.Title</label>
@if ( Notice.Type.Icon is not null )
{
<Image class="icon" [email protected] />
}
</root>
@code
{
[Parameter] public PlayerInventory.AmmoPickupNotice Notice { get; set; }
protected override int BuildHash() => HashCode.Combine( Notice, Notice?.Amount );
}