NPCs/CrackheadOutfitter.cs
public sealed class CrackheadOutfitter : Component
{
	[Property] public SkinnedModelRenderer Renderer { get; set; }
	[Property] public List<Model> RandomModels { get; set; } = new();

	protected override void OnEnabled()
	{
		Renderer.Model = Game.Random.FromList( RandomModels );
	}
}