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Opium
Released
by
Facepunch
game
updated 3 days ago
196.1MB
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1.9k
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1.5k
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229
code
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folder
.obj
description
__compiler_extra.cs
folder
Actors
folder
Data
description
VoiceListResource.cs
folder
Interfaces
description
Actor.IReceptor.cs
folder
Mechanics
description
AttackStunMechanic.cs
description
Actor.Audio.cs
description
Actor.cs
description
Actor.Mechanics.cs
description
Actor.Movement.cs
description
ActorInput.cs
description
ActorMechanic.cs
description
PlayerInput.cs
folder
Camera
description
DeathCameraEffect.cs
description
FallingCameraEffect.cs
description
MainMenuCameraEffects.cs
description
RetroCameraVignette.cs
description
RetroScreenPostProcess.cs
folder
Dev
description
AiwalkerUtility.cs
description
DevButton.cs
description
MouseUI.razor
folder
Game
description
ActionGraphNodes.cs
description
GameManager.cs
folder
Generators
description
ChannelCombineTextureGenerator.cs
folder
Leaderboards
description
LeaderboardSystem.cs
folder
Level
folder
Test
description
ObstacleMover.cs
description
ActionGraphInteract.cs
description
BaseInteract.cs
description
CombinationLockInteractor.cs
description
DoorComponent.cs
description
DrawerComponent.cs
description
GeneratorComponent.cs
description
HealthKitPickUp.cs
description
KeyPickUp.cs
description
LightTrigger.cs
description
SlidingDoorComponent.cs
description
TextInteractor.cs
description
WheelInteract.cs
folder
Lighting
description
HDRLightAnimator.cs
description
LightAnimator.cs
folder
NPCs
folder
FSM
description
StateMachine.cs
description
StateMachine.State.cs
folder
Implementation
folder
Base
description
PatrolPath.cs
description
PatrolState.cs
folder
Crackhead
description
AlertState.cs
description
AttackingState.cs
description
AttackStunState.cs
description
BlockingState.cs
description
ChaseState.cs
description
CrackheadStateMachine.cs
description
IdleState.cs
description
OpenDoorState.cs
folder
Stimuli
description
AnticipateHitStimulus.cs
description
EnemySpottedStimulus.cs
description
FootstepStimulus.cs
description
FriendGotHurtStimulus.cs
description
HurtStimulus.cs
description
Stimulus.cs
description
StimulusSystem.cs
description
Agent.cs
description
Agent.Doors.cs
description
Agent.Targeting.cs
description
Agent.Walk.cs
description
AgentAnimator.cs
description
CrackheadOutfitter.cs
description
EnemyAnimator.cs
description
HostileNPC.cs
description
NPCAnimator.cs
description
NpcbodyGroupRandom.cs
description
Relationship.cs
folder
Pickups
description
BasePickup.cs
description
WeaponPickup.cs
folder
Player
folder
Damage
description
DamageInfo.cs
description
DamageInfo.Static.cs
description
IKillable.cs
folder
Immersion
description
BreathingController.cs
description
PlayerPostProcessing.cs
folder
Inventory
folder
Container
description
InventoryContainer.cs
description
InventoryItem.cs
description
InventoryItemPickup.cs
description
InventoryItemResource.cs
description
PlayerInventory.cs
description
PlayerInventory.EquipState.cs
folder
Mechanics
description
CrouchMechanic.cs
description
FallingMechanic.cs
description
PlayerMechanic.cs
description
PostureMechanic.cs
description
SingleUseWeaponMechanic.cs
description
SprintMechanic.cs
description
StaminaMechanic.cs
description
TakeoverAnimationMechanic.cs
description
CharacterControllerHelper.cs
description
FlashLight.cs
description
FlashLightGiver.cs
description
FootSteps.cs
description
InteractionSource.cs
description
InteractUse.cs
description
OpiumCharacterController.cs
description
PhysicsPusher.cs
description
PlayerController.Actor.cs
description
PlayerController.Camera.cs
description
PlayerController.cs
description
PlayerController.Damage.cs
description
PlayerController.Movement.cs
description
PlayerInformation.cs
description
PlayerInteractor.cs
description
PlayerPusher.cs
folder
Settings
description
GameSettingsSystem.cs
folder
sounds
description
SoundTrigger.cs
folder
Story
folder
Chapters
folder
0
description
IntroCinematicComponent.cs
folder
Subtitles
description
SubtitleSystem.cs
description
ActionTrigger.cs
description
BreakAllComponent.cs
description
EnemySpawner.cs
description
GiveMechanicTrigger.cs
description
ObjectiveSystem.cs
description
ObjectiveTrigger.cs
description
ObjectMarker.cs
description
SceneTransitionTrigger.cs
description
StoryHelpers.cs
folder
Test
description
LookAtCrackMan.cs
folder
UI
folder
Components
description
InputHint.razor
folder
MenuSystem
folder
Pages
description
LandingPage.razor
description
OpenScenePage.razor
description
OpiumSlider.razor
description
PlayDemoScenePage.razor
description
SettingsPage.razor
description
SettingsPageSetting.razor
description
MainMenu.razor
description
MainMenuPage.razor
description
MainMenuPanel.razor
description
PageCameraSetup.cs
folder
PauseSystem
description
PauseMenu.razor
description
PauseMenuComponent.razor
description
PauseMenuLanding.razor
folder
Player
folder
Containers
description
InventoryContainerPanel.razor
description
InventoryContainerSlot.razor
description
Crosshair.razor
description
DeathScreenUI.razor
description
InteractionUI.razor
description
PlayerObjectivesUI.razor
description
PlayerStatusUI.razor
description
StaminaBarUI.razor
description
WeaponInventory.razor
description
WeaponInventory.razor.cs
folder
Puzzle
description
CombinationLockUI.razor
description
LockPanelInspector.cs
folder
Story
description
BlackOverlay.razor
description
BlackPanel.razor
description
FadeFromBlack.razor
description
ModelPanelInspector.cs
description
NotesUI.razor
description
OutroUI.razor
description
ScrollingTextPanel.razor
description
SubtitleEntryPanel.razor
description
SubtitlePanel.razor
folder
Tutorials
description
TutorialHint.razor
description
TutorialHint.razor.cs
folder
Weapon
description
WeaponAmmoCheck.razor
folder
Utilty
description
GameObjectExtensions.cs
description
SceneExtensions.cs
description
SoundEmitter.cs
description
TemporaryNavBlocker.cs
description
TimedDestroyComponent.cs
folder
Weapons
folder
Base
folder
Effects
description
GetUpEffect.cs
description
MeleeHitEffect.cs
description
MeleeSwingEffect.cs
description
MeleeWindupEffect.cs
description
RangedAimEffect.cs
description
RangedShootEffect.cs
description
TakeMeleeHitEffect.cs
description
WeaponEffect.cs
description
BaseWeapon.cs
description
BaseWeapon.Drop.cs
description
BaseWeapon.Effects.cs
description
CameraEffect.cs
description
SingleUseWeapon.cs
description
ViewModel.cs
folder
Data
description
MeleeWeaponAttackResource.cs
folder
Utility
description
WeaponArcOrigin.cs
description
MeleeStateController.cs
description
MeleeWeapon.cs
description
MeleeWeaponAttack.cs
description
RangedWeapon.cs
description
Assembly.cs
UI/Player/WeaponInventory.razor.cs
namespace Opium; public partial class WeaponInventory { // }