@using Sandbox.UI
@using Sandbox
@inherits Panel
@namespace Opium.UI
<root class="body column">
</root>
@code
{
protected override void OnAfterTreeRender( bool firstTime )
{
base.OnAfterTreeRender( firstTime );
AsyncTest();
}
async void AsyncTest()
{
await GameTask.DelaySeconds( 2.5f );
MainMenuPanel.Current.Menu.Navigate( "/play/demo" );
}
}
