@inherits PanelComponent
@namespace Opium
<root>
<div class="entry">
@{
int i = 0;
}
@foreach ( var item in Inventory.Weapons )
{
i++;
<div class="item @(item == Inventory.Current ? "active" : "")" />
}
</div>
</root>
@code
{
[Property] public PlayerInventory Inventory { get; set; }
protected override int BuildHash()
{
return HashCode.Combine( Inventory.Weapons.Count(), Inventory.Current );
}
}
