Audio

S&box supports a full audio system including sound playback, music, voice chat, and positional 3D audio. The engine also includes an audio processing and effects system, as well as lip sync support.

Key features:

  • Play sounds and music, both 2D and positionally in 3D space
  • Voice chat support
  • Audio processing and effects pipeline
  • Lip sync

Detailed audio documentation is coming soon. In the meantime, explore the built-in audio components (SoundPointComponent, etc.) by adding them to GameObjects in the editor.






Created 10 Apr 2026
Updated 10 Apr 2026