Description
The GetFaceVerticesConnectedToFace
method retrieves all the vertices connected to a specified face in a polygon mesh. This method is useful for understanding the topology of a mesh by identifying the vertices that form the boundary of a given face.
Usage
To use this method, you need to provide a face handle representing the face whose connected vertices you want to retrieve. The method will output an array of half-edge handles that represent the edges connected to the face's vertices.
Parameters:
hFace
: A HalfEdgeMesh.FaceHandle
representing the face for which you want to find connected vertices.
hEdges
: An output parameter that will contain an array of HalfEdgeMesh.HalfEdgeHandle
representing the edges connected to the vertices of the face.
Returns: A Boolean
value indicating whether the operation was successful.
Example
// Example usage of GetFaceVerticesConnectedToFace
PolygonMesh mesh = new PolygonMesh();
HalfEdgeMesh.FaceHandle faceHandle = ...; // Assume this is a valid face handle
HalfEdgeMesh.HalfEdgeHandle[] connectedEdges;
bool success = mesh.GetFaceVerticesConnectedToFace(faceHandle, out connectedEdges);
if (success)
{
// Process the connected edges
foreach (var edge in connectedEdges)
{
// Do something with each edge
}
}
else
{
// Handle the failure case
}