bool GetFaceVerticesConnectedToFace( FaceHandle hFace, HalfEdgeMesh.HalfEdgeHandle[]& hEdges )

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Description

The GetFaceVerticesConnectedToFace method retrieves all the vertices connected to a specified face in a polygon mesh. This method is useful for understanding the topology of a mesh by identifying the vertices that form the boundary of a given face.

Usage

To use this method, you need to provide a face handle representing the face whose connected vertices you want to retrieve. The method will output an array of half-edge handles that represent the edges connected to the face's vertices.

Parameters:

  • hFace: A HalfEdgeMesh.FaceHandle representing the face for which you want to find connected vertices.
  • hEdges: An output parameter that will contain an array of HalfEdgeMesh.HalfEdgeHandle representing the edges connected to the vertices of the face.

Returns: A Boolean value indicating whether the operation was successful.

Example

// Example usage of GetFaceVerticesConnectedToFace
PolygonMesh mesh = new PolygonMesh();
HalfEdgeMesh.FaceHandle faceHandle = ...; // Assume this is a valid face handle
HalfEdgeMesh.HalfEdgeHandle[] connectedEdges;

bool success = mesh.GetFaceVerticesConnectedToFace(faceHandle, out connectedEdges);

if (success)
{
    // Process the connected edges
    foreach (var edge in connectedEdges)
    {
        // Do something with each edge
    }
}
else
{
    // Handle the failure case
}