Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/EntityFieldType.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
/// <summary>
/// Entity field data types.
/// </summary>
public enum EntityFieldType
{
#pragma warning disable CS1591
Void = 0x0,
Float = 0x1,
String = 0x2,
Vector = 0x3,
Quaternion = 0x4,
Integer = 0x5,
Boolean = 0x6,
Short = 0x7,
Character = 0x8,
Color32 = 0x9,
Embedded = 0xa,
Custom = 0xb,
ClassPtr = 0xc,
EHandle = 0xd,
PositionVector = 0xe,
Time = 0xf,
Tick = 0x10,
SoundName = 0x11,
Input = 0x12,
Function = 0x13,
VMatrix = 0x14,
VMatrixWorldspace = 0x15,
Matrix3x4Worldspace = 0x16,
Interval = 0x17,
Unused = 0x18,
Vector2d = 0x19,
Integer64 = 0x1a,
Vector4D = 0x1b,
Resource = 0x1c,
TypeUnknown = 0x1d,
CString = 0x1e,
HScript = 0x1f,
Variant = 0x20,
UInt64 = 0x21,
Float64 = 0x22,
PositiveIntegerOrNull = 0x23,
HScriptNewInstance = 0x24,
UInt = 0x25,
UtlStringToken = 0x26,
QAngle = 0x27,
NetworkOriginCellQuantizedVector = 0x28,
HMaterial = 0x29,
HModel = 0x2a,
NetworkQuantizedVector = 0x2b,
NetworkQuantizedFloat = 0x2c,
DirectionVectorWorldspace = 0x2d,
QAngleWorldspace = 0x2e,
QuaternionWorldspace = 0x2f,
HScriptLightbinding = 0x30,
V8_value = 0x31,
V8_object = 0x32,
V8_array = 0x33,
V8_callback_info = 0x34,
UtlString = 0x35,
NetworkOriginCellQuantizedPositionVector = 0x36,
HRenderTexture = 0x37,
HParticleSystemDefinition = 0x38,
UInt8 = 0x39,
UInt16 = 0x3a,
CTransform = 0x3b,
CTransformWorldspace = 0x3c,
HPostProcessing = 0x3d,
Matrix3x4 = 0x3e,
Shim = 0x3f,
CMotionTransform = 0x40,
CMotionTransformWorldspace = 0x41,
AttachmentHandle = 0x42,
AmmoIndex = 0x43,
ConditionId = 0x44,
AiScheduleBits = 0x45,
ModifierHandle = 0x46,
RotationVector = 0x47,
RotationVectorWorldspace = 0x48,
HvData = 0x49,
Scale32 = 0x4a,
StringAndToken = 0x4b,
EngineTime = 0x4c,
EngineTick = 0x4d,
WorldGroupId = 0x4e,
GlobalSymbol = 0x4f,
#pragma warning restore CS1591
}
}