Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/VTexExtraData.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
/// <summary>
/// Valve texture extra data types.
/// </summary>
public enum VTexExtraData
{
#pragma warning disable CS1591
UNKNOWN = 0,
FALLBACK_BITS = 1,
SHEET = 2,
METADATA = 3,
COMPRESSED_MIP_SIZE = 4,
CUBEMAP_RADIANCE_SH = 5,
#pragma warning restore CS1591
}
}