Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/VTexExtraData.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
    /// <summary>
    /// Valve texture extra data types.
    /// </summary>
    public enum VTexExtraData
    {
#pragma warning disable CS1591
        UNKNOWN = 0,
        FALLBACK_BITS = 1,
        SHEET = 2,
        METADATA = 3,
        COMPRESSED_MIP_SIZE = 4,
        CUBEMAP_RADIANCE_SH = 5,
#pragma warning restore CS1591
    }
}