Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/VectorFloatExpressionType.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
/// <summary>
/// Vector to float expression types used for particles.
/// </summary>
public enum VectorFloatExpressionType
{
#pragma warning disable CS1591
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = -1,
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0,
VECTOR_FLOAT_EXPRESSION_DISTANCE = 1,
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 2,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 3,
VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 4,
VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 5,
#pragma warning restore CS1591
}
}