Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/RenderSlotType.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
    /// <summary>
    /// Render slot types for vertex data.
    /// </summary>
    public enum RenderSlotType
    {
#pragma warning disable CS1591
        RENDER_SLOT_INVALID = -1,
        RENDER_SLOT_PER_VERTEX = 0,
        RENDER_SLOT_PER_INSTANCE = 1
#pragma warning restore CS1591
    }
}