#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeterZstd.Unsafe
{
public unsafe struct ZSTD_outBuffer_s
{
/**< start of output buffer */
public void* dst;
/**< size of output buffer */
public nuint size;
/**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
public nuint pos;
}
}