Editor/HumanoidRetargeter/Embedded/ZstdSharp/Unsafe/FSE_DState_t.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeterZstd.Unsafe
{
    /* *****************************************
     *  FSE symbol decompression API
     *******************************************/
    public unsafe struct FSE_DState_t
    {
        public nuint state;
        /* precise table may vary, depending on U16 */
        public void* table;
    }
}