Editor/HumanoidRetargeter/Embedded/ZstdSharp/Unsafe/blockProperties_t.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeterZstd.Unsafe
{
    public struct blockProperties_t
    {
        public blockType_e blockType;
        public uint lastBlock;
        public uint origSize;
    }
}