tests/CitizenAnimationSetup/SmartPortAdditiveIkTests.cs
using System.Numerics;
using HumanoidRetargeter.Maths;
using HumanoidRetargeter.Skeleton;
using HumanoidRetargeter.Target;
using HumanoidRetargeter.Tests.Skeleton;
using Xunit;
using SkeletonModel = HumanoidRetargeter.Skeleton.Skeleton;
namespace HumanoidRetargeter.Tests.Target;
public class SmartPortAdditiveIkTests
{
[Theory]
[InlineData(false)]
[InlineData(true)]
public void RecoilDoesNotInventGoalTranslationFromDifferentArmBindPoses(bool authoredGoalMotion)
{
var original = TargetRig.Load(TargetRigGenerator.Generate(File.ReadAllText(SkeletonTests.FixturePath("rig_human_male.json")))).Skeleton;
const string goal = "support_goal";
var definitions = original.Bones.Select(b => new BoneDefinition(b.Name,
b.ParentIndex < 0 ? null : original[b.ParentIndex].Name, b.RestLocal)).ToList();
definitions.Add(new(goal, "hand_R", XForm.ToLocal(original.RestWorld[original.IndexOf("hand_R")],
original.RestWorld[original.IndexOf("hand_L")])));
var source = SkeletonModel.Create(definitions);
var target = SkeletonModel.Create(source.Bones.Select(b => new BoneDefinition(b.Name,
b.ParentIndex < 0 ? null : source[b.ParentIndex].Name,
new XForm(b.RestLocal.Pos * .8f, b.RestLocal.Rot *
(b.Name.StartsWith("arm_upper_") ? Quaternion.CreateFromAxisAngle(Vector3.UnitY, .6f) : Quaternion.Identity)))).ToArray());
var rig = new SmartPortRig(source, target, new Dictionary<string, string> { [goal] = "hand_L" });
var ordinary = new SmartPortRig(source, target);
var pose = Enumerable.Repeat(XForm.Identity, source.Count).ToArray();
pose[source.IndexOf("arm_upper_R")].Rot = Quaternion.CreateFromAxisAngle(Vector3.UnitZ, .2f);
pose[source.IndexOf("arm_lower_L")].Rot = Quaternion.CreateFromAxisAngle(Vector3.UnitX, -.3f);
pose[source.IndexOf(goal)] = new XForm(authoredGoalMotion ? new Vector3(.2f, -.1f, .3f) : Vector3.Zero,
Quaternion.CreateFromAxisAngle(Vector3.UnitY, .1f));
var actual = rig.Transfer(pose, true)[rig.Target.IndexOf(goal)];
var expected = ordinary.Transfer(pose, true)[ordinary.Target.IndexOf(goal)];
// Additive goals are local deltas on the already fitted grip, not absolute
// effector positions computed against a reconstructed rest-pose animation.
Assert.True(Vector3.Distance(expected.Pos, actual.Pos) < .0001f, $"Expected {expected.Pos}, got {actual.Pos}");
Assert.True(MathQ.AngleBetween(expected.Rot, actual.Rot) < .001f);
if (!authoredGoalMotion) Assert.True(actual.Pos.Length() < .0001f);
else Assert.True(actual.Pos.Length() > .1f); // Preserve authored motion; do not freeze the goal.
}
}