Editor/HumanoidRetargeter/Embedded/ZstdSharp/Unsafe/ZSTD_longOffset_e.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeterZstd.Unsafe
{
    public enum ZSTD_longOffset_e
    {
        ZSTD_lo_isRegularOffset,
        ZSTD_lo_isLongOffset = 1
    }
}