Editor/HumanoidRetargeter/Embedded/ValveResourceFormat/Resource/Enums/VectorExpressionType.cs
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeterVrf.Utils;
namespace HumanoidRetargeterVrf
{
/// <summary>
/// Vector expression types used for particles.
/// </summary>
public enum VectorExpressionType
{
#pragma warning disable CS1591
VECTOR_EXPRESSION_UNINITIALIZED = -1,
VECTOR_EXPRESSION_ADD = 0,
VECTOR_EXPRESSION_SUBTRACT = 1,
VECTOR_EXPRESSION_MUL = 2,
VECTOR_EXPRESSION_DIVIDE = 3,
VECTOR_EXPRESSION_INPUT_1 = 4,
VECTOR_EXPRESSION_MIN = 5,
VECTOR_EXPRESSION_MAX = 6,
VECTOR_EXPRESSION_CROSSPRODUCT = 7,
VECTOR_EXPRESSION_LERP = 8,
#pragma warning restore CS1591
}
}