🎮 Game

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🐞 Possible Bugs

status/BulletInaccuracyStatus.cs
GetDescription(int newLevel) ignores newLevel and uses Level, and GetUpgradeDescription(newLevel) inherits that mistake when newLevel == 1, so preview text can show the current level’s values instead of the argument.
status/DamageMinusBulletsStatus.cs
GetDescription and GetUpgradeDescription ignore the newLevel parameter and use Level, so preview text for other levels shows the wrong values.