cards/CardOgre.cs
using Sandbox;
using System.Threading.Tasks;
public class CardOgre : Card
{
public override bool IsAlive => true;
public override void Init(CardType cardType)
{
base.Init(cardType);
HP = GetMaxHP( CardType );
}
// todo: sfx when revealed?
public override bool ShouldHandleEvent( EventType eventType )
{
return (eventType == EventType.LevelStartBoss && CardTypeID == 0) || (eventType == EventType.HurtCards && Manager.Instance.ChosenCards[1] == this);
}
public override async Task HandleEventAsync( EventType eventType )
{
if(eventType == EventType.LevelStartBoss )
{
var camera = Scene.Camera;
var ray = camera.ScreenPixelToRay( new Vector3( Screen.Width / 2, Screen.Height * 0.65f, 0f ) );
var tr = Scene.Trace.Ray( ray, 10000f ).Run();
Manager.Instance.SpawnFloaterImage(
pos: tr.EndPosition,
filename: Card.GetIconFilename( CardType.Ogre ),
lifetime: 1f,
velocity: new Vector2( 0f, 100f ),
deceleration: 0.5f
);
Manager.Instance.SpawnFloaterText(
pos: tr.EndPosition + new Vector3(0f, -70f, 0f),
text: $"Boss",
emojiText: "",
lifetime: 1f,
color: new Color( 1f, 1f, 1f ),
velocity: new Vector2( 0f, 100f ),
deceleration: 0.5f,
fontSize: 45f
);
Manager.Instance.SpawnFloaterText(
pos: tr.EndPosition + new Vector3( 0f, -86f, 0f ),
text: $"{Card.GetName(CardType.Ogre)}",
emojiText: "",
lifetime: 1f,
color: new Color( 0.5f, 1f, 0.5f ),
velocity: new Vector2( 0f, 100f ),
deceleration: 0.5f,
fontSize: 60f
);
var hpText = "";
for ( int i = 0; i < Card.GetMaxHP( CardType.Ogre ); i++ )
hpText += "❤️";
Manager.Instance.SpawnFloaterText(
pos: tr.EndPosition + new Vector3( 0f, -103f, 0f ),
text: $"",
emojiText: hpText,
lifetime: 1f,
color: new Color( 1f, 1f, 1f ),
velocity: new Vector2( 0f, 100f ),
deceleration: 0.5f,
fontSize: 35f
);
Manager.Instance.PlaySfxCenter( "ogre_hurt", volume: 1.3f, pitch: Game.Random.Float( 0.6f, 0.65f ) );
await Task.DelayRealtime( 875 );
}
else if(eventType == EventType.HurtCards)
{
if( HP > 0 )
{
Manager.Instance.PushEventMessage( this, eventType );
await Task.DelayRealtime( 500 );
await ShuffleOgre( Manager.Instance.ChosenCards[1] );
await ShuffleOgre( Manager.Instance.ChosenCards[0] );
Manager.Instance.PopEventMessage();
await Manager.Instance.EventHappened( EventType.AfterCardsMoved );
}
else
{
await Task.DelayRealtime( 800 );
// todo: death sfx
}
}
}
async Task ShuffleOgre(Card ogre)
{
var nearbyCards = Manager.Instance.GetNearbyCards( ogre.GridPos );
List<Card> cardsToShuffle = new() { ogre };
cardsToShuffle.AddRange( nearbyCards );
cardsToShuffle.Shuffle();
Manager.Instance.PlayCardSfx( "king_whoosh", this, volume: 0.8f, pitch: Game.Random.Float( 0.7f, 0.8f ) );
foreach ( var card in cardsToShuffle )
{
card.MoveToPos( Manager.GetCardPos( card.GridPos ).WithZ( Game.Random.Float( 60f, 120f ) ), 0.35f, EasingType.SineOut );
}
await Task.DelayRealtime( 350 );
foreach ( var card in cardsToShuffle )
{
if ( card.IsRevealed && !( card.CardType == CardType.Ogre && card != ogre ) )
Manager.Instance.HideCard( card );
}
await Task.DelayRealtime( 350 );
List<IntVector2> newGridPositions1 = new() { ogre.GridPos };
newGridPositions1.AddRange( Manager.Instance.GetNearbyGridPositions( ogre.GridPos ) );
newGridPositions1.Shuffle();
foreach ( var card in cardsToShuffle )
Manager.Instance.RemoveCardGridPos( card );
Manager.Instance.PlayCardSfx( "king_whoosh", this, volume: 0.8f, pitch: Game.Random.Float( 0.6f, 0.65f ) );
int count = 0;
foreach ( Card card in cardsToShuffle )
{
card.MoveToPos( Manager.GetCardPos( newGridPositions1[count] ).WithZ( card.LocalPosition.z ), Game.Random.Float( 0.65f, 0.75f ), EasingType.SineInOut );
count++;
}
await Task.DelayRealtime( 750 );
Manager.Instance.PlayCardSfx( "king_whoosh", this, volume: 0.6f, pitch: Game.Random.Float( 0.7f, 0.8f ) );
foreach ( Card card in cardsToShuffle )
{
card.MoveToPos( card.LocalPosition.WithZ( Globals.CARD_DEFAULT_HEIGHT ), 0.35f, EasingType.SineInOut );
count++;
}
await Task.DelayRealtime( 350 );
count = 0;
foreach ( Card card in cardsToShuffle )
{
await Manager.Instance.SetCardGridPos( card, newGridPositions1[count] );
card.IsMovementControlled = false;
count++;
}
await Task.DelayRealtime( 300 );
}
public override void PlayHurtSfx( Card card0, Card card1 )
{
Manager.Instance.PlayCardSfxBetween( "ogre_hurt", card0, card1, volume: 1.5f, pitch: Utils.Map(HP, GetMaxHP(CardType), 0, 1.2f, 0.7f));
}
}