cards/CardTractor.cs
using Sandbox;
using System.Threading.Tasks;
public class CardTractor : Card
{
public override bool ShouldHandleEvent( EventType eventType )
{
return (eventType == EventType.Match || (eventType == EventType.Mismatch && !Manager.Instance.IsMismatchALockedMatch)) && Manager.Instance.ChosenCards.Contains( this );
}
public override async Task HandleEventAsync( EventType eventType )
{
Manager.Instance.PushEventMessage( this, eventType );
await Task.DelayRealtime( 400 );
Manager.Instance.PlayCardSfx( "tractor", this, volume: 1.15f, pitch: Game.Random.Float(0.95f, 1.05f) );
bool shouldMoveRight = (eventType == EventType.Match && Manager.Instance.ChosenCards[0].GridPos.y == Manager.Instance.ChosenCards[1].GridPos.y)
? Manager.Instance.Stats[StatType.TurnNum] % 2 == 0
: Game.Random.Int( 0, 1 ) == 0;
float MY_HEIGHT = 75f;
List<Card> cardsToArrange = new();
for( int x = 0; x < Manager.Instance.GridWidth; x++ )
{
var card = Manager.Instance.GetCardAtGridPos( new IntVector2( x, GridPos.y ) );
if ( card == null || card.CantBeMoved )
continue;
cardsToArrange.Add( card );
}
await Task.DelayRealtime( 300 );
foreach ( var card in cardsToArrange )
Manager.Instance.RemoveCardGridPos( card );
foreach ( Card card in cardsToArrange )
{
if(IsOnEnd(card.GridPos, shouldMoveRight))
{
card.MoveToPos( Manager.GetCardPos( card.GridPos ).WithZ( 150f ), 0.3f, EasingType.SineInOut );
//await Task.DelayRealtime( 300 );
}
else
{
card.MoveToPos( Manager.GetCardPos( card.GridPos ).WithZ( MY_HEIGHT ), 0.3f, EasingType.SineInOut );
}
}
await Task.DelayRealtime( 300 );
Manager.Instance.PlayCardSfx( "card_move", this, volume: 1.2f, pitch: Game.Random.Float( 0.85f, 1.15f ) );
// move cards to new positions
foreach ( Card card in cardsToArrange )
{
IntVector2 newGridPos = GetNewGridPos( card.GridPos, shouldMoveRight );
var height = IsOnEnd( card.GridPos, shouldMoveRight ) ? 150f : MY_HEIGHT;
if ( card == this && !IsOnEnd( GridPos, shouldMoveRight ) )
height = MY_HEIGHT;
card.MoveToPos( Manager.GetCardPos( newGridPos ).WithZ( height ), 0.6f, EasingType.QuadInOut );
}
await Task.DelayRealtime( 700 );
foreach ( Card card in cardsToArrange )
{
IntVector2 newGridPos = GetNewGridPos( card.GridPos, shouldMoveRight );
await Manager.Instance.SetCardGridPos( card, newGridPos );
card.IsMovementControlled = false;
}
await Task.DelayRealtime( 200 );
Manager.Instance.PopEventMessage();
await Manager.Instance.EventHappened( EventType.AfterCardsMoved );
}
bool IsOnEnd(IntVector2 gridPos, bool moveRight)
{
return (moveRight && gridPos.x == Manager.Instance.GridWidth - 1) || (!moveRight && gridPos.x == 0);
}
IntVector2 GetNewGridPos(IntVector2 gridPos, bool moveRight)
{
IntVector2 newGridPos;
if ( moveRight )
{
newGridPos = gridPos.x < Manager.Instance.GridWidth - 1
? gridPos + new IntVector2( 1, 0 )
: new IntVector2( 0, gridPos.y );
}
else
{
newGridPos = gridPos.x > 0
? gridPos + new IntVector2( -1, 0 )
: new IntVector2( Manager.Instance.GridWidth - 1, gridPos.y );
}
var existingCard = Manager.Instance.GetCardAtGridPos( newGridPos );
if ( existingCard != null && existingCard.CantBeMoved )
return GetNewGridPos( newGridPos, moveRight );
return newGridPos;
}
//public override string GetEventText( EventType eventType )
//{
// if ( eventType == EventType.TurnStart )
// {
// return "✅Match: shift row one space";
// }
// else
// {
// return "❌Mismatch: shift row one space";
// }
//}
}