using Sandbox;
using System.Reflection.PortableExecutable;
using System.Runtime.Versioning;
using System.Threading.Tasks;
public class RelicRunningShoes : Relic
{
public override void Init()
{
base.Init();
MaxLevel = 1;
}
public override void LevelUp()
{
base.LevelUp();
Manager.Instance.Stats[StatType.ClaimBountiesBeforeReady] = 1f;
}
}